using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Its_Going_to_Be_Badass.GameStates
{
    public sealed class GameState
    {
        private GameState()
        {

        }

        static readonly GameState _instance = new GameState();
        public static GameState Instance
        {
            get { return _instance; }
        }
    }
}